Life Is Strange

lifeisstrange

Once upon a time, casual gamers weren’t emotionally invested. The character would die, we’d swear and we’d try again.

There was Lara Croft who we’d throw off the cliff, just to see how long it would take before she lost her cool. There was Mario Party, the game that made you detest every damn character. Hey, we’d even take the ladder out of the swimming pools in The Sims so they couldn’t escape.

Sympathy, schmpathy. These characters weren’t real and we knew it.

But we’ve grown as a gaming species. 3 months after completion and I’m still thinking about what I put my characters through in Life is Strange.

Once you get used to the sticky controls and the slow start, Life Is Strange is by far the best “choose your own ending” game I’ve played.

Fall victim to stressful decisions such as saving your trouble-making friend, dobbing on a delinquent and choosing your own sexuality.

The best part? The protagonist wields the ability to rewind time, allowing the player to trial every scenario before exiting the game to Google the best outcome.

I’m both excited and fearful of the sequel. It’s going to be difficult to live up to its predecessor, but nonetheless, I’ll be the first to download it.

With twists and turns aplenty, I cannot recommend Life Is Strange enough. Check this one out if you like choice-based games, epic storylines and potential tearjerkers.

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