We Interview New Inheritance Artist Marco Roblin

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Marco Roblin

 

 

Shortly after the release and success of Inheritance artist and co-creator James Burton decided to quit the series to pursue other projects. Writer and co-creator James D Schumacher III wanting to continue the series would have to put those plans on hold. That is until now. After an extensive search, James has brought on the very talented Marco Roblin.

Marco was born in Chile on March the 13th, 1976. He was raised in Panamá, then in Argentina until around his 30’s then finally met the love of my life in Chile again, where he lives currently with his little girls. Marco has been drawing from a young age. After he had graduated art school, he came across the opportunity to do some concept art. After that, he started to send portfolios everywhere and got his first comic gig to work on a graphic novel about Harry Houdini and his friendship with Sir Arthur Conan Doyle with a superb supernatural setting; it was called The Edge of the Unknown. He several projects after that but nothing published so he decided to improve/practice the best he could to be ready for upcoming projects. Finally, he has some that are starting to look amazing and hopefully will be printed around 2017.

All of the art featured in this article is original art by Marco Roblin and is not preview art for the Inheritance comics.

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How did you and James become creative partners?

I answered to and ad seeking artist and he replied, at that point was something standard…but then he wanted to Skype as soon as we could, and that’s when things turn out for the best! That moment when you realise that the person you’re talking “face to face” and you got a lot in common regarding many things but mostly since it was a “job interview” you’re having a great time…that moment right there seems like you know each other for several years. Well, you can’t get more partners than that at that point and now we’re on a creative journey, so that’s awesome!

How did you become a fan of comics and how did you start your career?

Back in Argentina, when I was around 12 I got my hands on one of my first comics. I used to borrow some from friends, but by that time got my own collection. There were some X-Men from Chris Claremont and Jim Lee and a few AKIRA issues in English, but that didn’t stop us (me and my friends) from “reading” the way we wanted. Since then, we started collecting as much we could and keep a giant pot at a friend’s house, that was the easiest way to read/see many in one sitting. Also, I remember some special days when someone added more issues to the collective collection! I’ve been drawing from early childhood and after my encounter with comics switched from drawing what I saw on TV to draw character poses and “panels”. That went on for a few years until I graduated from Art school and then I switched completely to comics because I wanted storytelling and draw sequences more than anything.

Did you find art school improved your skills significantly?

Widely! Understanding anatomy helped me to work more with expressions and movement, not immediately but so far all that knowledge is helping me right now to improve my skills for drawing scenes with the interaction between characters.

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What are yours and James vision for the art style of Inheritance?

We came up almost at the same time during the Skype session with the tone and vision for the art. Something realistic but with plenty of breathing panels. Calm ones in order to see later the evilness in all its glory, make sense? We want our readers to be afraid of a single panel if possible, not showing evil, but knowing that there’s evil living there. The only way to achieve that is drawing in detail (previous panels) what the evil can do. So basically detailed panels, realistic art and plenty of contrast between light and shadows also we wanted to play a lot with the pace and time between panels.

Do you prefer creating your art traditionally, digitally or a combination of the two?

I love working traditionally, but a couple of events got my working in full digital since then I’ve been doing it this way and worked a lot to emulate my markers (worked mostly with markers) into digital brushes. I firmly believe that creativity comes with plenty of tools.

Agreed.  What are some of the other tools and techniques you use?

Mostly my camera for textures and to understand light. Lately, I’ve been studying in depth movies scenes/frames/lighting and cinematography in general…so I turned my love for movies into a tool to develop more my art. Always wanted to be a director and I love the movie-making process. Somehow I’m trying to make still movies in pages.

Do you hope to make inheritance feel like a traditional horror movie? I mean traditional as in it being scary and tension filled. Many horror movies and comics these days seem to be missing that. 

We totally want that for Inheritance. Tension leads to becoming uneasy, and that’s the best way to frighten people/readers, but we don’t want to make it easy with mostly jump scares.We want to make people afraid or uncomfortable of entering the room/turning the page.

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I know some dedicated inheritance fans were surprised to hear that there would be a new artist on Inheritance. Hopefully, this interview will wash your concerns away. As you can see from the previews of Marco’s talent, you know the quality of future inheritance books is going to be excellent no matter what Marco ends up coming with.

Follow Marco Roblin on Facebook

Check out his Deviant Art page here

For more information and updates on Inheritance, check out schumacher3.com

If you missed my interview with James Schumacher last month you can read it here


Remember comics are for everyone

Matt is a passionate comic book fan/reader and aspiring comic book writer who used to be a cook/chef. Follow @concreteshawzee

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