
Back in late 2013, VGX presented a 2 minute teaser to the world; showcasing an incredible new universe of exploration and adventure, in procedurally generated game…and that was it. For me that was enough to get the intrigue muscle pumping.
Towards the end of Sony’s press conference, during E3 2015 (and prior to that in 2014), Sean Murray (founder of Hello Games) walks on to the stage holding a PS4 controller and delivers one of the most mind shattering presentations in memory – No Man’s Sky. Sean demonstrated an impossible game made possible; inside the huge universe where the planets are planet sized and the wildlife comes in all shapes and sizes, never seen before. This allows each player to have a unique, solitary view of this game, where it’s unlikely you’ll bump into any fellow travellers in the vast solar system. However, it was confirmed by Hello Games that not everything in the game is random. This is due to everything needing to exist for a reason, and be governed by maths. A representative of Hello Games also pointed out that “computers just aren’t very good at random either”.
Everyone will start off on a planet of their own, and there’s enough for all (a total of 18,446,744,073,709,551,616 to be precise), each player is able to make their own decisions and are even able to name any new discoveries they make. From what we’ve seen, there’s a lot of customisable options from your gear, to your jetpack, and the most important part – your starship. It’s recommended that you to upgrade your ship as they offer a variety of upgrades like speed, manoeuvrability, jump drive range or weapon power.
The game has been delayed on a few occasions, but finally has been locked in for a release window of August 9th for the US, and August 10th for the UK and EU. With the game being so close you can almost smell the universe (and it smells good!). Another question some might have is, what collector’s edition should I pick up to accompany it? Well, I’ve got you covered:
Available for PC only.

Available for PS4.

Personally, I’m a sucker for the PC edition, but you’ll most likely need a pretty powerful rig to run this monster of a game.
Only time will tell how many hours people will get lost in No Man’s Sky, but if the stats are anything to go by, you’ll be looking at around 585 billion years, and that’s if you were to visit each planet for a single second…lets hope there’s no platinum trophy for that!
SNIKT!





















Recent Comments